package lastRites.game.terrain;

import lastRites.enums.BlockType;
import lastRites.enums.TileSetName;

public class BlockMaker {

	public static TerrainBlock createTerrariaDirt(int row, int col) {
		return new TerrainBlock( TileSetName.Terraria, BlockType.DIRT, row, col );
	}

	public static TerrainBlock createTerrariaAir(int row, int col) {
		return new TerrainBlock( TileSetName.Terraria, BlockType.AIR, row, col );
	}
}
